![]() Added to that is the moral dilemma of saving these poor souls while trying to hurry to your own salvation. It’s entirely possible to undo all your hard work with one slip up, which only amplifies the tension. Their inclusion in a shortened story makes their presence more effective, and the genius of Justine is that if you die, or quit, you’re taken back to the start. ![]() It is possible to die and the enemies you encounter in Justine have a clear reason for existing. The final serving is Justine, a DLC to the original Dark Descent. Chronologically, it’s sandwiched between Dark Descent and A Machine For Pigs, but I’ve left it last because it runs for no more than 90 minutes. Last, then, but certainly not least because if anything, Justine is my favourite serving in this three-course dish. But while A Machine for Pigs is a polished demonstration of art design, Dark Descent is the proper game. Yes, both are macabre and both elicit fear. The view is more important than the struggle. It’s hard to even compare the two games, in fact, because once you scratch beneath the surface they’re different entities. There’s no inventory, there are fewer puzzles, there are no tinderboxes and your lantern stays lit for the entire six hour runtime. Crucially, the core components of Dark Descent have been ripped out. Pig masks are strewn around the world, enemies are walking pigs and somewhere, deep in the bowels of the world, is a machine for pigs. In this pitch black existence, only your lantern and your tinderboxes are your friend – and both are in finite supply. ![]() To this day, Amnesia: The Dark Descent is one of the most unsettling experiences I’ve had the (mis)fortune to play. You’re a young British explorer named Daniel, who awakens in a mysterious castle with no knowledge of his past. A strange baron holds the answers to the missing parts of your memory, but he’s located deep in the depths of the castle. To find him, you must descend down the rabbit hole. You’re asking people to to plonk down $30 for titles you could snap up on Steam and you’re doing the bare minimum? At the very least, the Dark Descent does come bundled with a developer commentary mode which was released for the original PC game, and it offers a fascinating insight into how a small team of university students turned an engine into a classic game. Yet, perhaps the bigger disappointment is the complete lack of bonus content. Where are the delicious extras? The behind-the-scenes videos? Heck, there’s not even an option in the menu to switch back and forth between the three games.
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